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"Rhoe" Character Development

The progression of Rhoe, one of the main character from my final year film "Shade", from concept illustration to 3D sculpt to final character in the scene. I really wanted to try to carry the personality and style from his 2D design over to the 3D version and I hope I succeeded! Was my first proper sculpt project where the character would need to be properly rigged and animated fully so I learnt a lot from this.

Rhoe Character Profile

Rhoe Character Profile

Colour Tests

Colour Tests

Rhoe Turnarounds

Rhoe Turnarounds

Rhoe finished sculpt

Rhoe finished sculpt

Render of Rhoe, credit to Danny Pelan for environment and lighting.

Render of Rhoe, credit to Danny Pelan for environment and lighting.